How to play
Move your ship with the mouse, a finger, the arrow keys or WASD. Firing is automatic, so you can focus on dodging. Every eight incidents you clear without letting one escape raises your streak multiplier, up to eight times. Each hit spends one point of your error budget; lose all three and the game ends. Press P to pause at any time.
Power-ups
- Autoscale: triple shot for a few seconds.
- Observability: slows incoming incidents so you can see what is happening.
- Circuit breaker: a shield that absorbs one hit.
- Rollback: restores one point of error budget.
Incident field guide
Every enemy is a real class of production problem. When one takes you down, the game links to how to handle it for real.